When the player is playing as Beastmen, AI factions in 'Underway' stance will no longer be labelled as being in 'Beast-Path' stance. Re-balanced armies set up for the Beastmen in Custom Battle, when using the 'Auto-Generate Army' button.įixed a bug where the Graze of Darkness Event message appeared twice in a row. Improved the description on 'The Banner of Outrage', 'Hunting Spear' and 'Staff of Darkoth' Banners. Rebalanced the Raucous Host stats to bring it into line with the Beastlord's Lash skills.Īdded sound effects to the Dark Moon events in Call of the Beastmen. Rebalanced the Victory Objectives in the Eye for an Eye campaign.
Improved the animations for Centigors (Throwing Axes).Ĭentigors (Throwing Axes) are no longer listed as 'Shielded' as they do not equip shields.įixed an issue that could cause a Beastmen player to end up at war with their own Brayherds. Chaos armies should no longer be visible through the shroud on the Campaign map.